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Ahri
1x2048 - 7k Tris
This is my submission to the Polycount/Riot Contest that went on recently. We were to make a piece dedicated towards Riot'sLeague of Legends game. I made a concept on their character Ahri. Since the contest was around December, i decided to do a christmas themed piece. The texture was done using only a baked Ambient Occlusion map as a Base.
Rigged by Michael Swann: http://michaelswann86.wix.com/portfolio

Santa Ahri Final

Concept

Wireframe and Texture

High Res

In-Game Perspective
All artwork copyright to Travis Ngov 2014. Reproduction/Use of product is prohibited without the expressed written consent of Travis Ngov
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